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![]() It spikes up to 140% during instance load-time, but once it's loaded it goes down to ~100% using only one single core. The CPU load for Wow.exe is 105% max during gameplay. ![]() (back traces, logs, proposed patch, testcase, etc.)Ĭonfirmed on Gentoo 2008.0, running kernel 2.6.27-gentoo-r7 and wine 1.1.10 on an AMD Turion64 X2 Wined3d: Use glBufferSubDataARB for dynamic buffer uploads Updated implementation of GetLogicalProcessorInformation ()īlack screen log after patching wine 1.3.13 Updated implementation of GetLogicalProcessorInformation Linux/SysFS based Implementation of getLogicalProcessorInformation Partial Implementation of GetLogicalProcessorInformation Trace log of the threads while running Wow.exe Status of the threads in Wow.exe after running a few minutes An executable which simulates a hard-working win32 threaded app.
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